# feel/camera-target-hidden

> Talos next · Since 0.7

the focus target (the lock target, else the nearest opponent, else the next goal) was behind the player's own body from the camera in a quarter of the reads or more

| | |
|---|---|
| Severity | `warning` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

raise the camera's pitch or height, offset it to a shoulder, or lock on (ctx.camera.set rig params); the camera section's framing gives the share hidden

## Components it can refuse

- `camera`
- `goal`

## Since / changed

See the version chips above and what changed.
