# feel/camera-occluded

> Talos next · Since 0.6

something solid hid the player from the camera for longer than a second

| | |
|---|---|
| Severity | `warning` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

let the camera's spring arm pull in (third-person rig), raise the pitch, or move the occluder named in the finding

## Components it can refuse

- `camera`

## Since / changed

See the version chips above and what changed.
