# feel/action-window-unreachable

> Talos next · Since 0.7

an action's cancel window (cancel, combo, chain) opens after the animator's state has already handed back, so the chain it was built for can never be used

| | |
|---|---|
| Severity | `error` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

make the state outlast its window: shorten the one-shot's blendOut, play the clip slower, or move the window earlier so it opens before duration minus blendOut; the finding gives both times

## Components it can refuse

- `animator`

## Since / changed

See the version chips above and what changed.
