# shader-raw-disabled

> Talos 0.7 · Since 0.6

A `*.shader.wgsl` says `kind: raw` or `kind: pass` (the escape hatch) in a project that has not set `render.shaders.raw: true`. Reported by the shader compiler, not by validation.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Since / changed

See the version chips above and what changed.
