# material-shader-missing

> Talos 0.7 · Since 0.6

A `*.material.json` `shader` names no file the project holds, or its reference is empty, absolute, names a drive or climbs out with `..` (the same path rule as a texture). A header error in the file it names is reported under that error's own code.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Messages

The message opens with the code; `<…>` stands for a value.

- `shader "<…>" is not in the project; put the file there, or fix the path`

## Where it points

- `/shader`

## Since / changed

See the version chips above and what changed.
