# feel/teleport-facing-ignored

> Talos 0.7 · Since 0.6

a tool's teleport with a heading faced the player at something, and a few ticks later the view still faced another way: a behaviour writes the old heading back (judged only where the look stick turns the camera)

| | |
|---|---|
| Severity | `error` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

handle the teleported event in the behaviour that owns the camera's yaw; a behaviour wrapping a built-in (playerBehavior) forwards onEvent, which extendBehavior(base, { … }) does for every hook; behavior-wrap-drops-event names the wrapper

## Components it can refuse

- `camera`

## Since / changed

See the version chips above and what changed.
