# feel/facing-actions-silent

> Talos 0.7 · Since 0.6

the aimed buttons (fire, use, interact) raised no event once a teleport faced the player at something the game runs, though the same presses at the player's own heading did

| | |
|---|---|
| Severity | `warning` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

check that aim and use read the view the teleport turned (ctx.camera.yaw or the rig's heading), not a heading kept from before; see feel/teleport-facing-ignored

## Since / changed

See the version chips above and what changed.
