# terrain-multiple

> Talos 0.6 · Since 0.6

a scene has a second entity with a `terrain` component; only the first one gets collision, and the log says which entity was refused (`report.terrains_refused`)

| | |
|---|---|
| Severity | `warning` |

## Meaning

a scene has a second entity with a `terrain` component; only the first one gets collision, and the log says which entity was refused (`report.terrains_refused`)

## Fix

keep one terrain entity per scene; the contract's `terrain-multiple` rule reports the same fault when the scene is validated
