# build.shader-pass-not-exported

> Talos 0.6 · Since 0.6

the project contains a `*.shader.wgsl` with `//! kind: pass`; nothing in a project runs pass shaders yet, so the export leaves it out of the pack

| | |
|---|---|
| Severity | `warning` |

## Meaning

the project contains a `*.shader.wgsl` with `//! kind: pass`; nothing in a project runs pass shaders yet, so the export leaves it out of the pack

## Fix

remove the file, or leave it until a later release runs pass shaders
