# ui-contrast

> Talos 0.6 · Since 0.6

text below the minimum contrast against its resolved background

| | |
|---|---|
| Severity | `warning` |
| Source | `ui-critic` |
| Offers a fix patch | no |

## What to do

raise the contrast between the text colour and what it is drawn on (the theme tokens, or an opaque panel behind it); detail.assumedBackdrop means it sits over the game with no background of its own, and there an outline is the fix: -webkit-text-stroke of 1px or more, in a colour the text clears the threshold against, and the check holds the text to its outline instead

## Since / changed

See the version chips above and what changed.
