# terrain/entity-buried

> Talos 0.6 · Since 0.6

a collider's base is more than 0.25 m under the terrain's ground at its x and z: the entity is sunk into the hill

| | |
|---|---|
| Severity | `warning` |
| Source | `terrain-critic` |
| Offers a fix patch | yes |

## What to do

raise it by the finding's sunkM (its fix patch does), or entity.align with ground: true, which rests its base on the terrain; terrain.sample reads the ground at any point

## Components it can refuse

- `collider`
- `terrain`

## Since / changed

See the version chips above and what changed.
