# shot-target-missing

> Talos 0.6 · Since 0.6

A shot names an entity (`follow.entity`, a `look` or orbit `center` entity) the scene does not have.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Messages

The message opens with the code; `<…>` stands for a value.

- `shot <…> <…> names entity "<…>", which the scene does not have`

## Since / changed

See the version chips above and what changed.
