# shader-loop-unbounded

> Talos 0.6 · Since 0.6

The shader has a `while` or `loop`, a `for` whose trip count is not a constant of at most 32, more than 256 iterations across nested loops, or an induction variable that is written other than by an increment. Not emitted by validation: it needs the shader compiler.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Since / changed

See the version chips above and what changed.
