# play/ended-early

> Talos 0.6 · Since 0.6

the game put up a screen that owns the input and could not be answered (its own results or game-over screen) before the playtester reached a goal, so the goals after it were not played

| | |
|---|---|
| Severity | `warning` |
| Source | `playtester` |
| Offers a fix patch | no |

## What to do

read verdict.end for what the screen said; if that is how a run is meant to end, put the last goal where the game ends it (the last goal counts as reached when the game ends the run within 3 m of it, or 3 reach radii)

## Components it can refuse

- `goal`

## Since / changed

See the version chips above and what changed.
