# feel/anim-no-handle

> Talos 0.6 · Since 0.6

a behavior read ctx.animator and got null (the engine's null-handle warning): the entity has no running animator, so every animation call it makes goes nowhere

| | |
|---|---|
| Severity | `error` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

give the entity an animator component whose asset has a skin (the warning says which is missing), or put the behavior on the entity that has one

## Components it can refuse

- `animator`

## Since / changed

See the version chips above and what changed.
